Severus Smith
ZionTCD Legacy Rising
163
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Posted - 2012.08.09 21:08:00 -
[1] - Quote
I have seen many threads with pilots complaining that people steal their vehicles upon delivery or while out capturing an objective or repairing. And many more about idiots getting in the vehicle's turrets and spam firing at the MCC rather than at the enemy tank killing everyone below. There have been a lot of suggestions going back and forth and I hope my suggestion is an amicable compromise between everything and will solve everyone's problems. As a note: I only have Vehicle Command level 1 so this isn't me as a pilot trying to just benefit myself.
1. Skill Requirements to use Vehicles Simple enough: if you don't have your HAV skill to level 5 you can't even attempt to drive someone else's Proto HAV. This makes sense in that, in order to operate the advanced equipment, you must possess the required skills. This is done in EVE. If a person comes across a super advanced, and expensive, Dreadnought just floating unpiloted in the middle of space they can't just jump into it and fly off - they need the required skills. DUST should be no different on that regard than EVE.
1A. Turrets Too This could also be expanded to include turrets. Have a Prototype Missile Turret on your Dropship? Only people with Missile Turret level 5 can use it. Same reason as above: its prototype equipment and you need the required skills to use it.
Benefits - This will keep just anyone from jumping in the vehicle you just ordered and driving it off to die. - This ensures that one or two high SP players can't just spawn advanced vehicles for everyone. - This will keep vehicle skilled players in charge of vehicles.
Drawbacks - If the owner of that Proto HAV dies and no one else has the skills to drive it then it's dead equipment. (Though this could add gameplay if the enemy can hack vehicles and commandeer the deserted tank) - People can't steal other people's Proto vehicles anymore (Though, is this really a drawback?)
2. Access Control prompts for Vehicle Commander Whoever spawned the vehicle (and therefore paid for it) is that vehicle's commander. They should have ultimate say on who can drive and operate the guns. Therefore, whenever a player (who has the appropriate skills per above) tries to enter a vehicle the commander gets a quick prompt saying "-Player Name- is attempting to operate -Vehicle Name-". They can then approve or deny the request. The same would go for the turrets. "-Player Name- is attempting to operate the -Turret Name-" with "Approve" and "Deny" on the prompt.
The prompt could be small and simple. A little box that appears in the lower part of the screen with Approve as X and Deny as O. Since you're a vehicle pilot you probably won't be up in he front lines so the prompt shouldn't interfere too much (And I have a feeling pilots will take a bit of interference for this level of vehicle access control).
- The vehicle commander can kick anyone from any position within their vehicle. So if he previously approved Player X to be the driver he could, at any time, switch to the driving position and eject Player X.
- Upon the vehicle commanders death the vehicle is considered "Uncontrolled" and anyone can get in it and drive it or operate the turrets.
- If the vehicle commander, after death, manages to re-enter his currently "Uncontrolled" vehicle (he would still retain the ability to auto kick anyone from any position) it comes back under his control and the prompting begins again.
Benefits - The person who put the ISK / SP into the vehicle gets to control the vehicle. - Removes the ability for your vehicle to be stolen. - Allows you to filter who can operate the turrets on your vehicle. - Allows you to exit the vehicle to repair, capture objectives, or leisurely waltz around the battlefield without threat of an unauthorized person stealing your ride. - Ensures that the vehicle doesn't become "dead" on the pilots death. - Allows the vehicle to be reclaimed by the pilot after their death.
Drawbacks - A lot of people trying to enter a vehicle could spam prompt the pilot. - Idiots would no longer be able to jump in a tank to mindlessly shoot at the MCC. |